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One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8

MonoGame 3.8 is now available for all!

3 days ago  4 replies  3.41k views  56 likes  

Fast tilemap

13 hours ago  7 replies  68 views 

.NET Core & Steam

2 days ago  5 replies  178 views  3 likes  

Finding the area of a texture after scaling

8 hours ago  0 replies  22 views 

MGCB Editor displayed twice in rider

12 hours ago  0 replies  18 views 

Target frameworks not found on the machine in rider

1 day ago  4 replies  47 views 

Render Target Surface Format?

20 hours ago  0 replies  36 views 

Getting game to testers

1 day ago  0 replies  77 views  1 likes  

Matrix parameter not recognised in pixel shader?

4 months ago  7 replies  278 views 

DownUnder UI, a MonoGame based UI framework

1 day ago  0 replies  92 views  1 likes  

[MG3.8] mgfxc crashes on linux with System.BadImageFormatException

2 days ago  3 replies  65 views 

Advice for choosing a licence

1 day ago  2 replies  98 views  4 likes  

Bridge.NET Monogame Extended

1 day ago  0 replies  79 views 

.mgcb keeps opening in Visual Studio

4 years ago  7 replies  2.88k views  4 likes  

3.8 release nuget - "Failed to resolve MonoGame.Utilities.ZlibStream" but only on release build

1 day ago  0 replies  34 views 

Stupid Storys - Time traveling and hamsters

1 day ago  0 replies  58 views  2 likes  

MonoGame Tutorial (Portuguese)

2 days ago  0 replies  61 views  1 likes  

Monogame template not found

2 days ago  2 replies  66 views 

(3.8 release) Can't change window size.

2 days ago  1 replies  71 views  3 likes  

Using the ContentManager in a standalone dll project

2 days ago  0 replies  40 views 

MonoGame 3.8 prerelease packages are up on NuGet

2 months ago  78 replies  5.31k views  79 likes  

MonoGame inside your web browser

1 year ago  17 replies  14.10k views  52 likes  

Monogame, Tiled and JSON import and deserialize

3 days ago  0 replies  105 views  2 likes  

Importer TextureImporter had unexpected failure

2 days ago  2 replies  44 views  3 likes  

ADMob How too, A FULL EXAMPLE

2 years ago  1 replies  3.73k views  5 likes  

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